Sonny ponce - gameplay programmer
My name is Sonny Ponce. I am a gameplay programmer. I have completed a 4 year Bachelor of Fine Arts at the University of the Incarnate Word, San Antonio, majoring in Animation & Game Design. Currently I am working as a Software Engineer in SAIC developing AR/VR research applications.
I have working experience creating games with C# and C++. In 2021, I created a indie game with one other collaborator called Rocket Ryan 2 which was developed in the Unity Game Engine. In addition, I also worked on Kingdom’s Fall in a team of 7 members as the lead programmer implementing gameplay dynamics within the Unreal Engine.
I willingly welcome opportunities to use and further develop my skills in the game development industry. Lets work together contact me here!
SKILL SET
C#
UE4 Blueprint
C++
Python
Programming Languages:
Engines:
Unity
Unreal Engine
Software:
Maya
Github
Visual Studio
JetBrains Rider
Photometrica
Hardware:
VR
Android Dev
IOS Dev
PC